Tuesday, November 26, 2019
A beautiful day in the neighborhood review(Spoiler Free)
But this movie broke that assumption and became something entirely different. Not worse or better, but a different part of that legacy. The documentary treated us like we were meeting him. We got to know about him and see the man behind the sweater. This was different. We got to see how he affected others, and the profundity with which he did that by caring deeply about and valuing each interaction with every single person he met.
It would surprise you to know that Mr Rogers, as portrayed by Tom Hanks probably takes up less than half the screen time of the film. He isn't it's focus, but he is it's catalyst. And no moment with him is wasted either, not even a whole minute of silence.
For a long time my favorite movie was Eternal Sunshine of the Spotless Mind because if the artful direction, and the introspective way it approached our feelings. This new film has in a moment taken that peak. I am not a superstitious man and I have no belief in fate, but I have never seen a film that so perfectly captured me emotionally. It collected all of the odd and strange things that make me cry at movies and shows, and there are many people who will tell you that those moments aren't usual for me, and it put them all in perfect arrangement right there with scenes that might have been pulled right out of my own life.
But ultimately, the biggest reason it will now take the place in my heart right at the top, is because it didn't just tell a story about Mister Rogers, it did exactly what he was always trying to do, and showed people who might not know, that their feelings, no matter how big or insurmountable they seem, are mentionable and manageable, and that doing so will always make things a little better. And as a bonus, we get one more episode of Mister Rogers Neighborhood to encapsulate the story.
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This was initially a story I posted on my facebook, but I decided to move it to to this blog and revive it for a time because there were more thoughts I had.
I've been looking up reviews of the movie, not to see the accollades, but to see the negative reviews, however scarce they are. But as with all things, not everyone can like everything. As I was readng the negative reviews, I started to mentally codify the points that many of them were making, and find any common complaint. What I found was in line with other movies that have been almost universally applauded: Expectations.
The most common complaint I could find about the film was that "The movie isnt really about Mister Rogers, he's barely in it" or some variation about not getting as much of Mister Rogers as they believed had been advertised. The strange thing about reading these reviews is that I didn't disagree with the premise of the argument, but I interpreted it differently. As I stated earlier, the 2018 documentary was a profile on Fred Rogers as a man and the movie was about his legacy. It told us how he shaped and affected us as collective culture. But thats a pretty lofty idea to wrap your head around, so its to be expected. I also expected the movie to be more about Mister Rogers, but in not doing so, it did something so much richer that I am genuinely sad to say was lost a few viewers who decried it as "Boring" or "Underwhelming".
I actually laughed at my desk when one reviewer wrote that "long parts of the movie were boring and uninteresting" because anyone who has a passing knowledge of Fred Rogers body of work or who he was as a media creator understand that slow and boring is the point. He was a master of weaponizing silence and long periods of non-event time to illuminate his ideas. It would be like saying the Mona Lisa was uninteresting because she's not smiling more, or saing Starry Night couldve used fireworks in the background.
And maybe the saddest part is that those are exactly the people that Fred wanted to connect to. People who cant stand silence or slowness, and need to be distracted. I hope that at least some of the people who had those complaints would watch it again and just listen to the silence and see what it can tell them about themselves.
-Will
Sunday, May 12, 2019
DnD, a lifelong obsession with growing as a person.
As happens with most children, pretend mostly fell away as a prime source of entertainment**. Its hard to make friends in the first place, and harder to keep them if you're still wanting to play "Power Rangers" in the backyard with driftwood swords.*** An alternative but structured form of pretend presented itself when I was in my freshman year of high school: DnD. There was a group of friends who had a long standing campaign which I was not permitted to join, but was on occasion permitted to observe, which partially informs me as a player today. But I found another group that played out of one of the game shops in town and the DM agreed to let me in on a provisional basis. I played a Cleric of Tymora. And my playing of that character would serve as the proto version of my style of play many years later. But I think that every TTRPG player goes through certain stages of learning to be a good player, one of which being my least favorite stages: The Power Gamer
When I was introduced to DnD, there were a lot of rules to learn and I needed help often, so as a function of not having a lot of the basics as second nature, I focused on the role play of the character rather than the game mechanics. Again, this was not so much a deliberate choice for me as a necessary way to play the game without being overwhelmed. But after that character I played several others and started picking up the mechanics a little better and started creating characters that worked well. A little too well. My characters always had the best stats I could get(You'd never catch a character of mine with ANY stat below a 12). And I rigidly played according to my class mechanics. I avoided deep role playing scenarios and god forbid you ask me to actually role play an diplomacy or bluff check. I was there to be the best character and cared very little about what other players or even the DM had to say about what my character did. It would be a reasonable guess that I got ejected from at least one game, and after a while I stopped playing for some time.
Needless to say I eventually picked the dice back up and jumped in on a game group of relatives and close friends that I have continued with to this day. The game was Pathfinder, a natural continuation of the DnD 3.5 roots I had last played in, and the important thing was that the group was easygoing , big on humor, and vague on rules. Everything was done in the interest of story and group enjoyment. There was probably more laughter with my current group than I ever expected from that first one. I still played with some of the flaws I carried from my previous experience. I played OP characters, I argued with our revolving DMs a little too much, but I also played up the humor and slowly let my power gaming traits die.
Fast forward to 2017****. I've moved to Seattle, still play occasionally with my group online, but the sessions wane, and I still feel like there's something missing from my TTRPG experience. I go to PAX Prime. I sit front row for Acquisitions Incorporated, something I have only ever heard about in name only, and otherwise possess no knowledge. And my life changes in a big way because I've never seen roleplaying like this. Soon after, I start into Acq Inc: The C Team, and the realizations get more profound, which is where this lengthy blog prologue is leading:
TTRPGs, done well, can be one of the best tools we have to help people develop social skills, empathy, and emotional intelligence, not to mention the skills it develops in negotiation, storytelling, and values. And the best players and DMs are people who actively look to develop those skills in themselves and others through the role playing. And if I were looking for a masterclass in what peak DnD looks like, it would, hands down, be Aquisitions Incorporated: The C Team.
First, to clarify and avoid "MercerEffect", This isn't about the tone or content of the C Team, its about what each of the members portrays that helps make an emotionally fulfilling, and enjoyable experience. I'm using the members as categories to define the positive and different traits that make TTRPGs useful as a tool of personal growth
Jerry Holkins: Ok, first I'll get it out of the way: Jerry Holkins is probably my favorite DM, if not my favorite pseudocelebrity in general.(Sorry Chris Perkins, you're so very very good, but as Jerry says, its a #bettershow). As a DM, Jerry never feels like he is at odds with his players. Never once in the course of the show has Jerry shown real contempt for what the characters do to fuck with his game. He enjoys it all, because ultimately the game is arbitrated by the DM, but is almost entirely for the benefit and enjoyment of the players and, in the case of recorded games, the viewers. Jerry has on many occasions not only relinquished control of the game to his players, but smiled and folded his arms when he did it, which, to me, is Peak DM.
Kate Welch: It would genuinely not surprise me if at some point, Jerry and Kate swapped seats for a session and let Kate run things. She is, out of the 4 players, the one who spends the most time, as a player and a character, focusing on whats going on with the other characters(and Coriander*****). She is also obsessively detail oriented as a player, which I think has proved incredibly useful to the game on countless occasions. Kate is also willing to break, or at least bend certain taboos about TTRPGs ways that enhance the story(I'm looking at you, Pat Rothfuss and your Chandelier texts.)
Amy Falcone: Sorry, WHO'S AMY? I think like her Druid class suggests, Walnut and the way Amy plays her feels like its a very natural shift. The lines between Amy and Walnut are very thin when watching the show and it speaks to a progressive level of emotional vulnerability that was absolutely not accessible in the groups that I played with when I started out. (My groups were all male until after high school and there would would none of that emotional business.) Her continuing storyline with Brahma is also an incredible showcase of role playing prowess both by her and Jerry. Its sometimes strange to be watching the show and seeing Jerry speaking as Brahma to Amy as Walnut, but the fantasy is well built enough that in the theater of the mind it is clearly Walnut and Brahma, actual people.
Kris Straub: If you put pointy ears on Kris Straub and painted him blue(which has been done many times) you would have K'thriss Drow'b. Obiously I'm speaking in generalization since I don't know him personally, but it has been suggested by Jerry and the others that the lines separating the player and character are barely visible, both visually and expressively. His character style also represents what is now one of my favorite kinds of players when I DM, which is the character who is 100% role play all the time, and has no animosity towards anyone in game, to the point of being ludicrous. I often hope for my players to come across horrifying creatures in game and to open dialogue with phrases like "Friend, hello."
Ryan Hartman: Honestly, I was saving my favorite for last. Ryan Hartman as Donaar represents not just one of the most well balanced players in terms of characterization, but also in terms of how the rest of the players and DM can help someone new to TTRPGs grow into a seasoned and well versed player. Its pretty clear that Donaar carries some of Ryan's personality in him, but I've been consistently impressed with how Ryan has been able to draw up some very intense emotional states, but keep it as Donaar and not actually start venting those emotions as a player. Nearly leaving the team felt like the new peak for that, and a telling insight into this character who started off seeming like just a boorish man-baby. It particularly impresses me that Ryan often describes that Donaar is still basically a man-baby, and provides the emotional content therein. If Peak DM is allowing your players to take over the game and feeling confident about it, then, for me, Peak Player is about having the emotional intelligence to portray someone with less developed emotions than you, but still portraying it in an emotionally compelling way. My favorite author Terry Pratchett wrote:
Where people went wrong was thinking that simple meant the same thing as stupid.”
-Will
-Editors Notes:
*Power Rangers, Digimon; You know, whatever played on Saturday mornings.
**There was a brief foray into those old yahoo RP chatrooms. It was an unpleasant experience.
*** Cause Will has SO many friends now that he just plays with swords in his head
**** Would you just get to the point already? Editing this post is eating away my life.
***** Now Barely a horse once more
Friday, April 19, 2019
Awakening! Reviving a blog, (or at least sobering up the editor)
Is this thing still on? It was brought to my attention that some people enjoyed this blog, more than I had previously anticipated, so I dusted it off for another adventure.
This did inevitably mean finding my editor Xavier, who had gone on some kind of 'Vision Quest" to the Canadian Rockies. Or at least that's what he said he was doing. What he actually did was hide out in a Silver Bullet trailer behind a local pub so he could get blitzed without having to manage more than a 30 yard walk home. I fished him out of from under what could in the past have been described as a blanket, but would more appropriately be called a board, that was layered with discarded hot Pocket sleeves and Capri sun pouches, some empty. I tactfully did not ask what he was using as a pillow. Some things you just don't want to know. After extracting him from his vacation home he was a quick spray with a hose and a scrub with a horse brush back to being his old cantakerous self.
He's still sleeping off the binge right now but he assures me that he'll be ready to dissect, mock, and spell check my blog posts on a more ongoing basis from now on. So if you miss his pointedly critical footnotes, rest assured you'll have plenty to see next week
-Will